Been having the time of my D&D life playing in MilwaukeeJoe's Grind4e play-by-post games. We just finished up C1: Crucible of the gods, a fourthcore adventure by SVD Press. I survived all the way until the second to last round, literally. Then I was smote by the Ruach, exarch of the gods. Very soon after, the divine flame went out, and the world was drown for our failure...
On top of that, I played in the first PbP game of C Steven Ross's Lost Crown of Tesh-Naga. Its a PvP adventure, and I grabbed the crown during the endgame, but was AGAIN smote by the trap protecting it. Double PC Death within 48 hours. Worth every second!
Now, the main point to this entry was really to mention that I'm putting together my own fourthcore adventure. I'm loving the difficulty level, the no-nonsense damage output, and the pacing for the few games I've played in. So, as my DM-nature is taking over, I wanted to take a stab at an adventure myself. Right now, just in the research phase. But I like to give myself deadlines.
So, I plan on finishing up a workable draft of
"Eyrie of the Sorrow Nimbus", by June 30th.
Not that anyone will be seeing this, of course. I have no followers. Boo whoo whoo! EotSN revolves around the fact that mortals spend too much time worshiping and groveling to their harsh deities, whom they directly impower, while neglecting the primal spirits who anchor the natural world and were powerful enough to banish the deities and primordials back to the astral and elemental planes, respectively. I got the idea while reading through "White Plume Mountain", the Eyrie described within "Game of thrones", and a hilarious conversation on twitter about Winnie the Pooh's "I'm just a little black rain cloud". It got stuck in my head, so there may be some references to it coming...
In conclusion, end of june, I'll be looking for some playtesters. The buddies may have to do. God have mercy on their souls...